Reduces the cooldown of Time Stop from 5 minutes to 4 minutes. This effect cannot occur more than once every 4 minutes. Upon taking fatal damage, friendly cloaked or burrowed units are recalled to their owner's primary structure. Enemies affected by the Oracle's Stasis Ward can now be attacked.Increases the range of the Void Ray's weapon as it continues to attack.Permanently cloaks all Corsairs and Oracles.New research available on the Fleet Beacon: Unlocks the ability for Dark Pylons to Recall friendly units to their location. This ability is located in the top panel. Unlocks the Time Stop ability which freezes all enemies in place for 20 seconds. Allows a Dark Archon to take control of a targeted unit permanently.Negates all armor of enemy units affected by the Black Hole ability. Increases the shield regeneration rate of friendly cloaked units by 400%. Grants Dark Templar the ability to disable units, preventing them from attacking or being attacked for 10 seconds.Enables Dark Templar to teleport to nearby locations.New research available on the Dark Shrine: Can use the Confuse and Mind Control abilities. Unlocks the ability to warp in Dark Archons from the Gateway. Allows the Stalker's Blink to cloak and restore shields over time.Allows Centurions to stun nearby enemies.Centurions are briefly cloaked and can pass through other units when charging.New research available on the Twilight Council: Upgrades Vorazun's Zealots to Centurions. Increases the number of Vorazun's Shadow Guard from 2 to 4. The Spear of Adun harvests vespene gas from orbit without the need for Probes. Vorazun's Dark Templar have improved shields and cost less vespene gas.
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